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Equiprawn wrote:
>
> Hey,
>
> Very cool stuff - you show great control of texturing.
>
> Can I offer some suggestions? True, I cannot predict the future, but as you
> are designing a near-future craft, some of this should probably still hold:
>
> Current day fighter planes usually have a a very small profile, especially
> if they are stelth fighters, so as to help avoid RADAR. At the moment your
> craft looks a little to bulky to avoid it successfully.
>
> Also, most modern day military craft, though streamlined to reduce air
> resistance, are not as smooth as your craft looks. Might I suggest adding
> some sharper edges on the thruster units,
Sharp edges have two benefits. 1 - They deflect radar signals better.
2 - They deflect supersonic shockwaves better.
Your craft seems to be lacking in both areas.
Also, the thrusters seem too big compared to the rest of the ship. Look
at a Saturn 5 rocket of the space shuttle. Fuel tanks are the biggest
part.
I'm sorry to have to resort to nitpicking on your aerospace engineering
skills as I can't possibly attempt to argue intelligently with you on
your modelling and texturing skills.
--
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